Chroma TD
CHROMA TD
A color-based tower defense where your next run is always one rebirth away from stronger.
The color system is everything.
Enemies come in colors. Your towers come in colors. Blue crushes Red. Red crushes Green. Green crushes Blue. White and Black cancel each other out. Place the right tower in the right place — or watch your carefully built defense crumble to enemies it can't scratch.
Build. Adapt. Survive. Rebirth. Repeat.
Each run starts fresh on a procedurally generated map with seeded randomness — modifier tiles that double your damage, terrain that forces creative routing, and boss waves every five rounds that demand you understand the color system or pay for it.
When you die (and you will), you earn Rebirth Crystals to permanently upgrade your next run. More starting gold. Extra tower slots. Stronger crits. Faster income. Die better, come back stronger.
Features:
- 🎨 Color strength/weakness system — every placement decision matters
- ♾️ Infinite wave scaling — how far can you go?
- 🗺️ Procedural maps — different every seed, sharable with friends
- 💀 Boss waves every 5 rounds with unique traits and behaviors
- 🔄 Meta progression — rebirth upgrades and active skill abilities
- 🏆 Global leaderboard — compete for highest boss kills and wave count
- 🌱 Roguelite loop — short runs, permanent progress, always improving
How to play:
Select a tower, click a tile, start the wave. The color wheel is your guide. Everything else you'll figure out — or won't.
Free to play. No ads. No microtransactions. Just you and the color wheel.
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Slurpas |
| Genre | Strategy |
| Tags | Indie, td, Tower Defense |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |
Download
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Development log
- Release1 day ago

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